From High On Life Wiki
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<td> [[File:Grunt.webp|link=|x96px]] Grunt </td><td>Grunts are yellow eyeclopes</td><td> | <td> [[File:Grunt.webp|link=|x96px]] Grunt </td><td>Grunts are yellow eyeclopes</td><td> Almost every [[Locations|location]] with exception of Gatlus and Human Heaven </td> | ||
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<td> [[File:Merk.webp|link=|x96px]] Merk </td><td>Yellow enemies</td><td> | <td> [[File:Merk.webp|link=|x96px]] Merk </td><td>Yellow enemies</td><td> Almost every [[Locations|location]] with exception of Gatlus and Human Heaven </td> | ||
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<td> [[File:Melee Merk.webp|link=|x96px]] Melee Merk </td><td>Red Merk with melee weapons</td><td> | <td> [[File:Melee Merk.webp|link=|x96px]] Melee Merk </td><td>Red Merk with melee weapons</td><td> [[Slums]], [[Outskirts]] </td> | ||
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<td> [[File:Hunk.webp|link=|x96px]] Hunk </td><td>Bigger yellow enemies with bazookas</td><td> | <td> [[File:Hunk.webp|link=|x96px]] Hunk </td><td>Bigger yellow enemies with bazookas</td><td> [[Outskirts]] </td> | ||
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<td> [[File:Sniper.webp|link=|x96px]] Sniper </td><td> | <td> [[File:Sniper.webp|link=|x96px]] Sniper </td><td> Long range enemies with a sniper rifle that lock on to the target </td><td> [[Slums]], [[Upper Valley]], [[Outskirts]] </td> | ||
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<td> [[File:Terminator.webp|link=|x96px]] Terminator </td><td> | <td> [[File:Terminator.webp|link=|x96px]] Terminator </td><td> Tanky and fast enemies with different variants. Such as, shotgun and melee. They also have ability to teleport.</td><td> [[Slums]], [[Outskirts]] </td> | ||
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<td> [[File:Immortal.webp|link=|x96px]] Immortal </td><td>Immortals protect their allies by giving them invulnerability</td><td> | <td> [[File:Immortal.webp|link=|x96px]] Immortal </td><td>Immortals protect their allies by giving them invulnerability</td><td> [[Slums]], [[Outskirts]] </td> | ||
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<td> [[File:Greebles.webp|link=|x96px]] Greebles </td><td> | <td> [[File:Greebles.webp|link=|x96px]] Greebles </td><td> Sand creatures that travel under ground</td><td> [[Outskirts]], [[Old Town]] </td> | ||
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<td> [[File:Mytes.webp|link=|x96px]] Mytes </td><td>Crab | <td> [[File:Mytes.webp|link=|x96px]] Mytes </td><td>Crab-like creatures that have armored variants. They will launch at the players destination as an initial attack.</td><td> [[Location|Zypher Paradise]] </td> | ||
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<td> [[File:Drones.webp|link=|x96px]] Drones </td><td>Drones</td><td> | <td> [[File:Drones.webp|link=|x96px]] Drones </td><td>Drones that fly around and follow the player</td><td> Almost every [[Locations|location]] with exception of Gatlus and Human Heaven </td> | ||
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<td> [[File:Ants.webp|link=|x96px]] Ants </td><td>Human size Ants! | <td> [[File:Ants.webp|link=|x96px]] Ants </td><td>Human size Ants! | ||
</td><td> | </td><td> [[Slums]] </td> | ||
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</table> | </table> |
Revision as of 05:01, 17 December 2022
Enemies
This page is in WIP
Name | Description | Location |
---|---|---|
Grunt | Grunts are yellow eyeclopes | Almost every location with exception of Gatlus and Human Heaven |
Merk | Yellow enemies | Almost every location with exception of Gatlus and Human Heaven |
Melee Merk | Red Merk with melee weapons | Slums, Outskirts |
Hunk | Bigger yellow enemies with bazookas | Outskirts |
File:Brandon.webp Brandon | -- | -- |
Sniper | Long range enemies with a sniper rifle that lock on to the target | Slums, Upper Valley, Outskirts |
File:Bloat.webp Bloat | -- | -- |
Terminator | Tanky and fast enemies with different variants. Such as, shotgun and melee. They also have ability to teleport. | Slums, Outskirts |
Immortal | Immortals protect their allies by giving them invulnerability | Slums, Outskirts |
Greebles | Sand creatures that travel under ground | Outskirts, Old Town |
Mytes | Crab-like creatures that have armored variants. They will launch at the players destination as an initial attack. | Zypher Paradise |
Drones | Drones that fly around and follow the player | Almost every location with exception of Gatlus and Human Heaven |
Ants | Human size Ants! | Slums |