From High On Life Wiki
Enemies
This page is in WIP
| Name | Description | Location |
|---|---|---|
| | Grunts are yellow eyeclopes | Almost every location with exception of Gatlus and Human Heaven |
| | Yellow enemies | Almost every location with exception of Gatlus and Human Heaven |
| | Red Merk with melee weapons | Slums, Outskirts |
| | Bigger yellow enemies with bazookas | Outskirts |
| File:Brandon.webp Brandon | -- | -- |
| | Long range enemies with a sniper rifle that lock on to the target | Slums, Upper Valley, Outskirts |
| File:Bloat.webp Bloat | -- | -- |
| | Tanky and fast enemies with different variants. Such as, shotgun and melee. They also have ability to teleport. | Slums, Outskirts |
| | Immortals protect their allies by giving them invulnerability | Slums, Outskirts |
| | Sand creatures that travel under ground | Outskirts, Old Town |
| | Crab-like creatures that have armored variants. They will launch at the players destination as an initial attack. | Zypher Paradise |
| | Drones that fly around and follow the player | Almost every location with exception of Gatlus and Human Heaven |
| | Human size Ants! | Slums |