From High On Life Wiki

(Removed duplicates, changed seller to location)
(Updated Kenny Mods)
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=Kenny=
=Kenny=
<br>
<br>
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<tr>
<tr>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
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         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Pesos</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Pesos</th>
          
          
</tr>
</tr><tr>
<tr>
<td> [[File:Kenny BounceFlector.webp|link=|x96px]] Bounceflector </td>
<td> [[File:Ammo Sac.webp|link=|x96px]] Ammo Sac </td>
<td> {{Iconbox|Kenny}} </td>
<td> This tiny biological tweak gives Kenny room to hold more primary ammo. This way you can miss a lot more and still not run out of ammo. Or you can just not miss at all and get more shots in. Up to you! </td>
<td> [[Mr Keeps Pawnshop|Mr Keeps Pawnshop]],[[Valley Shop in Zephyr Paradise]], </td>
        <td> 800 </td>
</tr>
    <tr>
<td> [[File:Bounceflector Mod.webp|link=|x96px]] Bounceflector Mod </td>
<td> {{Iconbox|Kenny}} </td>
<td> {{Iconbox|Kenny}} </td>
<td> This augmentation coats Kenny's slime with a rubbery membrane and allows his primary shots to bounce righ off of enemies you're juggling in the air. Those ricocheted shots can hit other nearby baddies! And it removes Kenny's ability to taste anything sour, but that's not relevant for combat. </td>
<td> This augmentation coats Kenny's slime with a rubbery membrane and allows his primary shots to bounce righ off of enemies you're juggling in the air. Those ricocheted shots can hit other nearby baddies! And it removes Kenny's ability to taste anything sour, but that's not relevant for combat. </td>
         <td> [[Mr Keeps Pawnshop|Mr Keeps Pawnshop]],[[G3 Mines Quartermaster|VG3 Mines Quartermaster]]r </td>
         <td> [[Mr Keeps Pawnshop|Mr Keeps Pawnshop]],[[G3 Mines Quartermaster|VG3 Mines Quartermaster]]r </td>
         <td> 1000 </td>
         <td> 1000 </td>
</tr>
</tr><tr>
      <tr>
<td> [[File:Kenny MultiGlob.webp|link=|x96px]] Multiglob </td>
<td> [[File:Glob Kidney.webp|link=|x96px]] Glob Kidney </td>
<td> {{Iconbox|Kenny}} </td>
<td> A fun new organ for Kenny that lets him generate slime faster so you can get back to Glob Shots quicker with less cooldown time. This is unrelated and probably doesn't interest you, but it also helps with prostate stimulation. </td>
        <td> [[Mr Keeps Pawnshop|Mr Keeps Pawnshop]] </td>
<td> 500 </td>
</tr>
      <tr>
<td> [[File:Reload Tract.webp|link=|x96px]] Reload Tract </td>
<td> {{Iconbox|Kenny}} </td>
<td> This organ transplant shortens Kenny's internal slime tracts so he can reload faster before the next shot. </td>
        <td> [[Mr Keeps Pawnshop|Mr Keeps Pawnshop]] </td>
<td> 1000 </td>
</tr>
    <tr>
<td> [[File:Muscle Implanty.webp|link=|x96px]] Muscle Implant </td>
<td> {{Iconbox|Kenny}} </td>
<td> This implant strengthens the muscles that fire out Kenny's primary shots, powering them up a bit to deal more damage. </td>
        <td> [[Dreg Stop]] </td>
<td> 1500 </td>
</tr>
    <tr>
<td> [[File:Multiglob Mod.webp|link=|x96px]] Multiglob Mod </td>
<td> {{Iconbox|Kenny}} </td>
<td> {{Iconbox|Kenny}} </td>
<td> This augmentation multiplies the amount of slime Kenny can generate for his Glob Shots. You're gonna be shooting a whole barrage of Glob Shots in one go and nobody's gonna be safe from all that globby bouncin'. </td>
<td> This augmentation multiplies the amount of slime Kenny can generate for his Glob Shots. You're gonna be shooting a whole barrage of Glob Shots in one go and nobody's gonna be safe from all that globby bouncin'. </td>
         <td> [[Dreg Stop]] </td>
         <td> [[Dreg Stop]] </td>
<td> 500 </td>
<td> 500 </td>
</tr><tr><td>[[File:Multiglob Mod.webp|link=|x96px]] Multiglob Mod</td><td>{{Iconbox|Kenny}}</td><td> -</td><td>Luglox</td><td></td></tr></table>
</tr><tr><td>[[File:Kenny Magnum.webp|link=|x96px]] Magnum</td><td>{{Iconbox|Kenny}}</td><td>This augmentation turns Kenny's aimed fire into a powerful shot that almost triples damage output at the cost of a little more ammo. If you trust your accuracy and want to punch a little harder, this might just be the mod you're looking for.
</td><td>-</td><td>-</td></tr></table>


=Knifey=
=Knifey=
<br>
<br>
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<tr>
<tr>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapon</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapon</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
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</table>
</table>


=Gus=
=Gus =
<br>
<br>
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<tr>
<tr>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapon</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapon</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
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</tr>
</tr>
     <tr>
     <tr>
<td> [[File:Burst Suction Mod.webp|link=|x96px]] Burst Suction Mod </td>
<td> [[File:Burst Suction.webp|link=|x96px]] Burst Suction Mod </td>
<td> {{Iconbox|Gus}} </td>
<td> {{Iconbox|Gus}} </td>
<td> This augmentation gives Gus an alternate method of sucking up enemies: charge up and release to pull everything towards you in one big burst. </td>
<td> This augmentation gives Gus an alternate method of sucking up enemies: charge up and release to pull everything towards you in one big burst. </td>
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=Sweezy=
=Sweezy=
<br>
<br>
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<tr>
<tr>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapon</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapon</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Location</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Location </th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Pesos</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Pesos</th>


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=Creature=
=Creature=
<br>
<br>
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<tr>
<tr>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapon</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapon</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Location</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Location </th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Pesos</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Pesos</th>



Revision as of 10:21, 15 December 2022

Mods

Mods are weapon upgrades that modifies/adds abilities of a weapon.

Kenny


Name Weapon Description Location Pesos
Kenny BounceFlector.webp Bounceflector This augmentation coats Kenny's slime with a rubbery membrane and allows his primary shots to bounce righ off of enemies you're juggling in the air. Those ricocheted shots can hit other nearby baddies! And it removes Kenny's ability to taste anything sour, but that's not relevant for combat. Mr Keeps Pawnshop,VG3 Mines Quartermasterr 1000
Kenny MultiGlob.webp Multiglob This augmentation multiplies the amount of slime Kenny can generate for his Glob Shots. You're gonna be shooting a whole barrage of Glob Shots in one go and nobody's gonna be safe from all that globby bouncin'. Dreg Stop 500
Kenny Magnum.webp Magnum This augmentation turns Kenny's aimed fire into a powerful shot that almost triples damage output at the cost of a little more ammo. If you trust your accuracy and want to punch a little harder, this might just be the mod you're looking for. --

Knifey


Name Weapon Description Location Pesos
Stagger.webp Stagger  ?? Big Deal Emporium in Dreg Town 1000

Gus


Name Weapon Description Location Pesos
File:Ammo Sac Gus.webp Ammo Sack With an extra ammo sac, Gus can hold a little extra firepower in the clip. You don't have time to reload - keep those blasts comin'. Mr Keeps Pawnshop 1200
File:Discbladder.webp Discbladder Stuff another discbladder in Gus to help him generate more discs faster and worry less about cooldown time and how painful it is for him to shoot those out of his body. Mr Keeps Pawnshop 800
File:Reload Tract Gus.webp Reload Tract This organ transplant shortens Gus's internal slime tracts so he can reload faster before the next shot. Mr Keeps Pawnshop 1500
Goopsuck.webp Goopsuck This augmentation enhances Gus' vacuum ability and lets you suck the goop armor right off of G3 enemies. You won't pull them towards you anymore, but you'll steal their armor for yourself and leave them entirely defenseless. Mr Keeps Pawnshop 1500
Burst Suction.webp Burst Suction Mod This augmentation gives Gus an alternate method of sucking up enemies: charge up and release to pull everything towards you in one big burst.  ??  ??
File:Pelletspleen.webp Pelletspleen Mod This extra pelletspleen adds more firepower to Gus' primary shots, giving your attacks a bigger spread. Marshall's 1500

Sweezy


Name Weapon Description Location Pesos
File:Ammo Sac Sweezy.webp Ammo Sack Sweezy another ammo sac to hold a few more crystals - this way, the crystals never need stop piercing enemy skulls. Mr Keeps Pawnshop 1000
File:Chronoliver.webp Chronoliver Chronolivers generate the internal fluids that allow Sweezy's time bubbles to slow down time, shortening the cooldown period after usage. Mr Keeps Pawnshop 800
File:Remote Detonator Mod.webp Remote Detonator Mod This remote-activated augmentation allows you to remotely detonate Sweezy's crystals via reloading once they're embedded in a target (without having to shoot them) for double the damage. Mr Keeps Pawnshop 1500
File:Reload Tract Sweezy.webp Reload Tract This organ transplant shortens Sweezy's internal firing tracts so she can reload faster before the next shot. Mr Keeps Pawnshop 1000
File:Bullet Rewind Mod.webp Bullet Rewind Mod This time-rewinding augmentation allows Sweezy to rewind time on her crystals any time she reloads, pulling everything you've shot right back at you for a chance to cause more damage. Marshall's 3000
File:Spare Crystalnode.webp Spare Crystalnode With this extra crystalnode to help relax her muscles while ejecting crystals,Sweezy's fire rate will increase a bit. -- --

Creature


Name Weapon Description Location Pesos
File:Heartsap Mod.webp Heartsap Mod With this augmentation, Creature's minion children will return to you with the gift of extra health after they get a kill. They do it because they just love you soooo much. You've been a good parent. Mr Keeps Pawnshop 1600
File:Lamaze Launcher Mod.webp Lamaze Launcher Mod This augmentation helps loosen Creature up a bit. Mr Keeps Pawnshop 3500
File:Superovaries.webp Superovaries These powered-up Gatlian ovaries will speed up Creature's birthing process, effectively shortening his reload time. Childbirth is a miracle, and now it's even more of a miracle. Mr Keeps Pawnshop 1000
File:Womb Chamber.webp Womb Chamber With an extra womb chamber, Creature can keep more kids alive at once. Each womb chamber means one more little blue kid fighting for you on the frontlines. Mr Keeps Pawnshop 1200
File:Postpartum Psycheboost.webp Postpartum Psycheboost This adds a few wrinkles to Creature's fucked-up brain to boost his psychic connection with his minion children. With this, they'll be able to get back to mind-controlling enemies a little quicker! -- --