From High On Life Wiki

(added locations for some mods)
 
(12 intermediate revisions by 2 users not shown)
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=Kenny=
=Kenny=
<br>
<br>
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<tr>
<tr>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapon</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapon</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Seller</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Source</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Pesos</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Pesos</th>
          
          
</tr>
</tr><tr>
<tr>
<td> [[File:Kenny BounceFlector.webp|link=|x96px]] Bounceflector</td>
<td> [[File:Ammo Sac.webp|link=|x96px]] Ammo Sac </td>
<td> {{Iconbox|Kenny}} </td>
<td> This tiny biological tweak gives Kenny room to hold more primary ammo. This way you can miss a lot more and still not run out of ammo. Or you can just not miss at all and get more shots in. Up to you! </td>
<td> [[Mr Keeps Pawnshop|Mr Keeps Pawnshop]] </td>
        <td> 800 </td>
</tr>
    <tr>
<td> [[File:Bounceflector Mod.webp|link=|x96px]] Bounceflector Mod </td>
<td> {{Iconbox|Kenny}} </td>
<td> {{Iconbox|Kenny}} </td>
<td> This augmentation coats Kenny's slime with a rubbery membrane and allows his primary shots to bounce righ off of enemies you're juggling in the air. Those ricocheted shots can hit other nearby baddies! And it removes Kenny's ability to taste anything sour, but that's not relevant for combat. </td>
<td> This augmentation coats Kenny's slime with a rubbery membrane and allows his primary shots to bounce righ off of enemies you're juggling in the air. Those ricocheted shots can hit other nearby baddies! And it removes Kenny's ability to taste anything sour, but that's not relevant for combat. </td>
         <td> [[Mr Keeps Pawnshop|Mr Keeps Pawnshop]] </td>
         <td> [[Locations#Shops|Mr Keeps Pawnshop]],[[Locations#Shops|G3 Mines Quartermaster]]r </td>
         <td> 1000 </td>
         <td> 1000 </td>
</tr>
</tr><tr>
      <tr>
<td> [[File:Kenny MultiGlob.webp|link=|x96px]] Multiglob</td>
<td> [[File:Glob Kidney.webp|link=|x96px]] Glob Kidney </td>
<td> {{Iconbox|Kenny}} </td>
<td> {{Iconbox|Kenny}} </td>
<td> A fun new organ for Kenny that lets him generate slime faster so you can get back to Glob Shots quicker with less cooldown time. This is unrelated and probably doesn't interest you, but it also helps with prostate stimulation. </td>
<td> This augmentation multiplies the amount of slime Kenny can generate for his Glob Shots. You're gonna be shooting a whole barrage of Glob Shots in one go and nobody's gonna be safe from all that globby bouncin'. </td>
         <td> [[Mr Keeps Pawnshop|Mr Keeps Pawnshop]] </td>
         <td> [[Locations#Shops|Dreg Stop]] </td>
<td> 500 </td>
<td> 500 </td>
</tr>
</tr><tr>
      <tr>
    <td>[[File:Kenny Magnum.webp|link=|x96px]] Magnum</td><td>{{Iconbox|Kenny}}</td>
<td> [[File:Reload Tract.webp|link=|x96px]] Reload Tract </td>
    <td>This augmentation turns Kenny's aimed fire into a powerful shot that almost triples damage output at the cost of a little more ammo. If you trust your accuracy and want to punch a little harder, this might just be the mod you're looking for.</td>
<td> {{Iconbox|Kenny}} </td>
    <td>[[Locations|Upper Valley Luglox]]</td>
<td> This organ transplant shortens Kenny's internal slime tracts so he can reload faster before the next shot. </td>
     <td>N/A</td>
        <td> [[Mr Keeps Pawnshop|Mr Keeps Pawnshop]] </td>
     </tr>
<td> 1000 </td>
</tr>
    <tr>
<td> [[File:Ammo Sac.webp|link=|x96px]] Ammo Sac </td>
<td> {{Iconbox|Kenny}} </td>
<td> This tiny biological tweak gives Kenny room to hold more primary ammo. This way you can miss a lot more and still not run out of ammo. Or you can just not miss at all and get more shots in. Up to you! </td>
        <td> [[Valley Shop in Zephyr Paradise|Valley Shop in Zephyr Paradise]] </td>
<td> 800 </td>
</tr>
     <tr>
<td> [[File:Glob Kidney.webp|link=|x96px]] Glob Kidney </td>
<td> {{Iconbox|Kenny}} </td>
<td> A fun new organ for Kenny that lets him generate slime faster so you can get back to Glob Shots quicker with less cooldown time. This is unrelated and probably doesn't interest you, but it also helps with prostate stimulation. </td>
        <td> [[G3 Mines Quartermaster|VG3 Mines Quartermaster]]r </td>
<td> 800 </td>
</tr>
    <tr>
<td> [[File:Muscle Implanty.webp|link=|x96px]] Muscle Implant </td>
<td> {{Iconbox|Kenny}} </td>
<td> ?? </td>
        <td> [[Dreg Stop|Dreg Stop]] </td>
<td> 1500 </td>
</tr>
     <tr>
<td> [[File:Multiglob Mod.webp|link=|x96px]] Multiglob Mod </td>
<td> {{Iconbox|Kenny}} </td>
<td> ?? </td>
        <td> [[Dreg Stop|Dreg Stop]] </td>
<td> 500 </td>
</tr>
</table>
</table>


=Knifey=
=Knifey=
<br>
<br>
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<tr>
<tr>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapon</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapon</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Seller</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Source</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Pesos</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Pesos</th>
 
</tr>
     <tr>
     <tr>
<td> [[File:Stagger.webp|link=|x96px]] Stagger </td>
<td> [[File:Stagger.webp|link=|x96px]] Stagger</td>
<td> {{Iconbox|Knifey}} </td>
<td> {{Iconbox|Knifey}} </td>
<td> ?? </td>
<td> This upgrade will allow Knifey to stagger enemies more often. </td>
         <td> [[Big Deal Emporium in Dreg Town|Big Deal Emporium in Dreg Town]] </td>
         <td> [[Locations#Shops|Big Deal Emporium in Dreg Town]] </td>
<td> 1000 </td>
<td> 1000 </td>
</tr>
</tr>
</table>
</table>


=Gus=
=Gus =
<br>
<br>
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<tr>
<tr>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name </th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapon</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapon</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Seller</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Source</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Pesos</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Pesos</th>
<tr>
</tr>
<td> [[File:Ammo Sac Gus.webp|link=|x96px]] Ammo Sack </td>
<td> {{Iconbox|Gus}} </td>
<td> With an extra ammo sac, Gus can hold a little extra firepower in the clip. You don't have time to reload - keep those blasts comin'. </td>
        <td> [[Mr Keeps Pawnshop|Mr Keeps Pawnshop]] </td>
<td> 1200 </td>
</tr>
          <tr>
<td> [[File:Discbladder.webp|link=|x96px]] Discbladder </td>
<td> {{Iconbox|Gus}} </td>
<td> Stuff another discbladder in Gus to help him generate more discs faster and worry less about cooldown time and how painful it is for him to shoot those out of his body. </td>
        <td> [[Mr Keeps Pawnshop|Mr Keeps Pawnshop]] </td>
<td> 800 </td>
</tr>
            <tr>
<td> [[File:Reload Tract Gus.webp|link=|x96px]] Reload Tract </td>
<td> {{Iconbox|Gus}} </td>
<td> This organ transplant shortens Gus's internal slime tracts so he can reload faster before the next shot. </td>
        <td> [[Mr Keeps Pawnshop|Mr Keeps Pawnshop]] </td>
<td> 1500 </td>
</tr>
     <tr>
     <tr>
<td> [[File:Goopsuck.webp|link=|x96px]] Goopsuck </td>
<td> [[File:Gus Goopsuck.webp|link=|x96px]] Goopsuck</td>
<td> {{Iconbox|Gus}} </td>
<td> {{Iconbox|Gus}} </td>
<td> This augmentation enhances Gus' vacuum ability and lets you suck the goop armor right off of G3 enemies. You won't pull them towards you anymore, but you'll steal their armor for yourself and leave them entirely defenseless. </td>
<td> This augmentation enhances Gus' vacuum ability and lets you suck the goop armor right off of G3 enemies. You won't pull them towards you anymore, but you'll steal their armor for yourself and leave them entirely defenseless. </td>
         <td> [[Mr Keeps Pawnshop|Mr Keeps Pawnshop]] </td>
         <td> [[Locations#Shops|Mr Keeps Pawnshop]] </td>
<td> 1500 </td>
<td> 1500 </td>
</tr>
</tr>
     <tr>
     <tr>
<td> [[File:Burst Suction Mod.webp|link=|x96px]] Burst Suction Mod </td>
<td> [[File:Gus Burst Suction.webp|link=|x96px]] Burst Suction</td>
<td> {{Iconbox|Gus}} </td>
<td> {{Iconbox|Gus}} </td>
<td> This augmentation gives Gus an alternate method of sucking up enemies: charge up and release to pull everything towards you in one big burst. </td>
<td> This augmentation gives Gus an alternate method of sucking up enemies: charge up and release to pull everything towards you in one big burst. </td>
         <td> ?? </td>
         <td> [[Locations|Blim City Luglox]] </td>
<td> ?? </td>
<td> N/A </td>
</tr>
</tr>
     <tr>
     <tr>
<td> [[File:Pelletspleen.webp|link=|x96px]] Burst Suction Mod </td>
<td> [[File:Gus Flak.webp|link=|x96px]] Flak </td>
<td> {{Iconbox|Gus}} </td>
<td> {{Iconbox|Gus}} </td>
<td> This extra pelletspleen adds more firepower to Gus' primary shots, giving your attacks a bigger spread. </td>
<td> This augmentation causes Gus' bullets to explode mid-air for extra area-of-effect
         <td> [[Marshall's|Marshall's]] </td>
damage. Helpful for those hard-to-hit targets! </td>
<td> 1500 </td>
         <td> [[Locations|Upper Valley Luglox]] </td>
<td> N/A </td>
</tr>
</tr>
</table>
</table>
Line 146: Line 88:
=Sweezy=
=Sweezy=
<br>
<br>
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<tr>
<tr>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapon</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapon</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Seller</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Location </th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Pesos</th>
         <th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:10%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Pesos</th>
    <tr>
<td> [[File:Ammo Sac Sweezy.webp|link=|x96px]] Ammo Sack </td>
<td> {{Iconbox|Sweezy}} </td>
<td> Sweezy another ammo sac to hold a few more crystals - this way, the crystals never need stop piercing enemy skulls. </td>
        <td> [[Mr Keeps Pawnshop|Mr Keeps Pawnshop]] </td>
<td> 1000 </td>
</tr>
</tr>
     <tr>
     <tr>
<td> [[File:Chronoliver.webp|link=|x96px]] Chronoliver </td>
<td> [[File:Sweezy Remote Detonator.webp|link=|x96px]] Remote Detonator</td>
<td> {{Iconbox|Sweezy}} </td>
<td> {{Iconbox|Sweezy}} </td>
<td> Chronolivers generate the internal fluids that allow Sweezy's time bubbles to slow down time, shortening the cooldown period after usage. </td>
<td> This remote-activated augmentation allows you to remotely detonate Sweezy's crystals via reloading once they're embedded in a target (without having to shoot them) for double the damage. </td>
         <td> [[Mr Keeps Pawnshop|Mr Keeps Pawnshop]] </td>
         <td> [[Locations#Shops|Mr Keeps Pawnshop]] </td>
<td> 800 </td>
<td> 1500 </td>
</tr>
</tr>
     <tr>
     <tr>
<td> [[File:Remote Detonator Mod.webp|link=|x96px]] Remote Detonator Mod </td>
<td> [[File:Sweezy Bullet Rewind.webp|link=|x96px]] Bullet Rewind</td>
<td> {{Iconbox|Sweezy}} </td>
<td> {{Iconbox|Sweezy}} </td>
<td> This remote-activated augmentation allows you to remotely detonate Sweezy's crystals via reloading once they're embedded in a target (without having to shoot them) for double the damage. </td>
<td> This time-rewinding augmentation allows Sweezy to rewind time on her crystals any
         <td> [[Mr Keeps Pawnshop|Mr Keeps Pawnshop]] </td>
time she reloads, pulling everything you've shot right back at you for a chance to cause
more damage. </td>
         <td> [[Locations#Shops|Mr Keeps Pawnshop]] </td>
<td> 1500 </td>
<td> 1500 </td>
</tr>
    <tr>
<td> [[File:Reload Tract Sweezy.webp|link=|x96px]] Reload Tract </td>
<td> {{Iconbox|Sweezy}} </td>
<td> This organ transplant shortens Sweezy's internal firing tracts so she can reload faster before the next shot. </td>
        <td> [[Mr Keeps Pawnshop|Mr Keeps Pawnshop]] </td>
<td> 1000 </td>
</tr>
</tr>
     <tr>
     <tr>
<td> [[File:Bullet Rewind Mod.webp|link=|x96px]] Bullet Rewind Mod </td>
<td> [[File:Sweezy Summoning Portal.webp|link=|x96px]] Summoning Portal</td>
<td> {{Iconbox|Sweezy}} </td>
<td> {{Iconbox|Sweezy}} </td>
<td> This time-rewinding augmentation allows Sweezy to rewind time on her crystals any time she reloads, pulling everything you've shot right back at you for a chance to cause more damage. </td>
<td> This space-time augmentation allows Sweezy to place a portal that auto-fires fully-
         <td> [[Marshall's|Marshall's]] </td>
charged crystals after a delay. </td>
<td> 3000 </td>
         <td> [[Locations#Shops|Mr Keeps Pawnshop]] </td>
<td> 1500 </td>
</tr>
</tr>
</table>
</table>
Line 193: Line 124:
=Creature=
=Creature=
<br>
<br>
<table cellspacing="0" class="wikitable sortable jquery-tablesorter" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<table class="wikitable sortable jquery-tablesorter" cellspacing="0" style="width:95%;color:#eee; background:transparent; text-align:center; vertical-align:middle;">
<tr>
<tr>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:15%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Name</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapon</th>
<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:20%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Weapon</th>
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<th style="font-weight:bold; color:#eee; background-color: rgb(220,220,220,0.2); text-align:center; vertical-align:middle; width:50%" class="headerSort" tabindex="0" role="columnheader button" title="Sort ascending">Description</th>
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</tr>
     <tr>
     <tr>
<td> [[File:Heartsap Mod.webp|link=|x96px]] Heartsap Mod </td>
<td> [[File:Creature Heartsap.webp|link=|x96px]] Heartsap</td>
<td> {{Iconbox|Creature}} </td>
<td> {{Iconbox|Creature}} </td>
<td> With this augmentation, Creature's minion children will return to you with the gift of extra health after they get a kill. They do it because they just love you soooo much. You've been a good parent. </td>
<td> With this augmentation, Creature's minion children will return to you with the gift of extra health after they get a kill. They do it because they just love you soooo much. You've been a good parent. </td>
         <td> [[Mr Keeps Pawnshop|Mr Keeps Pawnshop]] </td>
         <td> [[Locations#Shops|Mr Keeps Pawnshop]] </td>
<td> 1600 </td>
<td> 1600 </td>
</tr>
</tr>
     <tr>
     <tr>
<td> [[File:Lamaze Launcher Mod.webp|link=|x96px]] Lamaze Launcher Mod </td>
<td> [[File:Creature Lamaze Launcher.webp|link=|x96px]] Lamaze Launcher</td>
<td> {{Iconbox|Creature}} </td>
<td> {{Iconbox|Creature}} </td>
<td> This augmentation helps loosen Creature up a bit. </td>
<td> This augmentation helps loosen Creature up a bit. With a fully-charged shot he can
         <td> [[Mr Keeps Pawnshop|Mr Keeps Pawnshop]] </td>
launch up to 3 of his lil' guys at once! </td>
         <td> [[Locations#Shops|Mr Keeps Pawnshop]] </td>
<td> 3500 </td>
<td> 3500 </td>
</tr>
</tr>
     <tr>
     <tr>
<td> [[File:Superovaries.webp|link=|x96px]] Superovaries </td>
<td> [[File:Creature Neonatal Eruption.webp|link=|x96px]] Neonatal Eruption</td>
<td> {{Iconbox|Creature}} </td>
<td> These powered-up Gatlian ovaries will speed up Creature's birthing process, effectively shortening his reload time. Childbirth is a miracle, and now it's even more of a miracle. </td>
        <td> [[Mr Keeps Pawnshop|Mr Keeps Pawnshop]] </td>
<td> 1000 </td>
</tr>
    <tr>
<td> [[File:Womb Chamber.webp|link=|x96px]] Womb Chamber </td>
<td> {{Iconbox|Creature}} </td>
<td> With an extra womb chamber, Creature can keep more kids alive at once. Each womb chamber means one more little blue kid fighting for you on the frontlines. </td>
        <td> [[Mr Keeps Pawnshop|Mr Keeps Pawnshop]] </td>
<td> 1200 </td>
</tr>
    <tr>
<td> [[File:Postpartum Psycheboost.webp|link=|x96px]] Postpartum Psycheboost </td>
<td> {{Iconbox|Creature}} </td>
<td> {{Iconbox|Creature}} </td>
<td> This adds a few wrinkles to Creature's fucked-up brain to boost his psychic connection with his minion children. With this, they'll be able to get back to mind-controlling enemies a little quicker! </td>
<td> Creature's kids don't live for a long time, so why not have them go out with a bang? With this augmentation, Creature's minions will explode as their lifespan ends to deal one last burst of damage to nearby enemies. </td>
         <td> -- </td>
         <td>[[Locations|Upper Valley Luglox]] </td>
<td> -- </td>
<td> N/A </td>
</tr>
</tr>
</table>
</table>

Latest revision as of 01:25, 16 December 2022

Mods

Mods are weapon upgrades that modifies/adds abilities of a weapon.

Kenny


Name Weapon Description Source Pesos
Kenny BounceFlector.webp Bounceflector This augmentation coats Kenny's slime with a rubbery membrane and allows his primary shots to bounce righ off of enemies you're juggling in the air. Those ricocheted shots can hit other nearby baddies! And it removes Kenny's ability to taste anything sour, but that's not relevant for combat. Mr Keeps Pawnshop,G3 Mines Quartermasterr 1000
Kenny MultiGlob.webp Multiglob This augmentation multiplies the amount of slime Kenny can generate for his Glob Shots. You're gonna be shooting a whole barrage of Glob Shots in one go and nobody's gonna be safe from all that globby bouncin'. Dreg Stop 500
Kenny Magnum.webp Magnum This augmentation turns Kenny's aimed fire into a powerful shot that almost triples damage output at the cost of a little more ammo. If you trust your accuracy and want to punch a little harder, this might just be the mod you're looking for. Upper Valley Luglox N/A

Knifey


Name Weapon Description Source Pesos
Stagger.webp Stagger This upgrade will allow Knifey to stagger enemies more often. Big Deal Emporium in Dreg Town 1000

Gus


Name Weapon Description Source Pesos
Gus Goopsuck.webp Goopsuck This augmentation enhances Gus' vacuum ability and lets you suck the goop armor right off of G3 enemies. You won't pull them towards you anymore, but you'll steal their armor for yourself and leave them entirely defenseless. Mr Keeps Pawnshop 1500
Gus Burst Suction.webp Burst Suction This augmentation gives Gus an alternate method of sucking up enemies: charge up and release to pull everything towards you in one big burst. Blim City Luglox N/A
Gus Flak.webp Flak This augmentation causes Gus' bullets to explode mid-air for extra area-of-effect damage. Helpful for those hard-to-hit targets! Upper Valley Luglox N/A

Sweezy


Name Weapon Description Location Pesos
Sweezy Remote Detonator.webp Remote Detonator This remote-activated augmentation allows you to remotely detonate Sweezy's crystals via reloading once they're embedded in a target (without having to shoot them) for double the damage. Mr Keeps Pawnshop 1500
Sweezy Bullet Rewind.webp Bullet Rewind This time-rewinding augmentation allows Sweezy to rewind time on her crystals any

time she reloads, pulling everything you've shot right back at you for a chance to cause

more damage.
Mr Keeps Pawnshop 1500
Sweezy Summoning Portal.webp Summoning Portal This space-time augmentation allows Sweezy to place a portal that auto-fires fully- charged crystals after a delay. Mr Keeps Pawnshop 1500

Creature


Name Weapon Description Location Pesos
Creature Heartsap.webp Heartsap With this augmentation, Creature's minion children will return to you with the gift of extra health after they get a kill. They do it because they just love you soooo much. You've been a good parent. Mr Keeps Pawnshop 1600
Creature Lamaze Launcher.webp Lamaze Launcher This augmentation helps loosen Creature up a bit. With a fully-charged shot he can launch up to 3 of his lil' guys at once! Mr Keeps Pawnshop 3500
Creature Neonatal Eruption.webp Neonatal Eruption Creature's kids don't live for a long time, so why not have them go out with a bang? With this augmentation, Creature's minions will explode as their lifespan ends to deal one last burst of damage to nearby enemies. Upper Valley Luglox N/A